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Ultima IV: Quest of the Avatar cover art

Ultima IV: Quest of the Avatar

Released Sep 16, 1985
Part of the Ultima series
RPG Adventure Apple II Numerous home ports

What's this game about?

Richard Garriott's response to controversy over earlier Ultimas: a quest not to slay an evil overlord but to embody eight virtues. No final boss to defeat — only moral self-improvement. Genuinely radical for its era and still cited as a watershed for RPG storytelling.

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Unrated
Weighted score
Confidence Very low

★ My data & rating

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Community breakdown

𝕏 f

Scored on 0 of 11 relevant categories. 1 category not applicable to this game.

Gameplay
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weight × 0.85 (community-voted)
Design
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weight × 0.76 (community-voted)
Story
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weight × 0.70 (community-voted)
World
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weight × 0.70 (community-voted)
Visuals
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weight × 0.41 (community-voted)
Audio
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weight × 0.49 (community-voted)
Immersion
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weight × 0.89 (community-voted)
UI & UX
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weight × 0.59 (community-voted)
Technical Performance
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weight × 0.66 (community-voted)
Value for Money
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weight × 0.88 (community-voted)
Innovation
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weight × 0.54 (community-voted)

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